Tom Clancy’s Rainbow Six Siege code of conduct to allow for permanent bans for players found cheating.Developer Ubisoft has updated its
Like Blizzard Entertainment’s cheating policy for Overwatch, Ubisoft intends to ban players for their first offense of cheating or hacking. “The presence of cheating in the game is something we take very seriously, and is a priority on the development team,” Ubisoft said in a post to its Rainbow Six Siege blog.
Ubisoft defines cheaters and hackers as players running modified or “otherwise unauthorized” versions of the game client which provide “any sort of unfair advantage (wallhacks, aimhacks…)” or causes “detriment to other players’ experience.”
However, not every cheater will get a permanent ban on their first offense; some will receive a temporary ban if Ubisoft deems it so.
The developer primarily uses FairFight—a server-side anti-cheat engine—to identify cheaters. Ubisoft is currently testing several client-side anti-cheat options to be applied “in the future.” More information will be shared as it’s ready.
The developer faced issues with cheating in Tom Clancy’s The Division and has implemented a system to detect cheaters in that game as well.
Players who encounter cheaters in-game can report them via the report button or by submitting their information to Ubisoft Support.
It sounds like Ubisoft intends to take cheating very seriously; just like Blizzard, which has reportedly banned thousands of Overwatch cheaters so far.